Here are some examples of the narrative maps created and displayed as the user progresses through the story. They are initially created with random algorithms and the refined and shaped by the user. Every choice they make shapes the future renditions of the narrative. Because it has random elements there is also a possibility to come to dead ends or "boring" narratives.
This is one of the types of feedback given to the user. The idea is to show as much of the inner workings of the code as possible. This will hopefully emphasize the feelings of been observed and recorded. It will be interesting to observe how the user reacts to the feedback and how it changes there decisions.