Year 2 - Projects

Year 2 - Projects

Year 3 - Projects

Year 3 - Projects

Year 4 - Final Project

Year 4 - Final Project

Year 4 - Final Project

Living Walls

Response to the Brief

     The brief provides an interesting but fairly open starting point. There are a number of different words or phrases that were thought provoking and a nice selection of material for references. Explained in more detail below is my summary of interests solely taken from the brief and references.
  • the difference between text and visuals
  • the memory of visuals over time
  • visible history
  • the presence of people in a building
  • interactions with a building
  • the narrative within a building
  • decay of visual and architecture

How does the corrosion of a building compair to the image or memore of it?

From the brief:

"Visually engaging" -

      As always the visual quality of the piece is important. Projecting adds new elements to think about as well. For instance the different perspectives of passers by, the brightness and contrast throughout the day and the quality of reflected light.

"Dynamic digital projection"-

adjective Also, dy·nam·i·cal.
1. pertaining to or characterized by energy or effective action; vigorously active or forceful; energetic: the dynamic president of the firm. 
2. Physics.
a. of or pertaining to force or power.
b. of or pertaining to force related to motion.
3. pertaining to the science of dynamics.
4. of or pertaining to the range of volume of musical sound.
5. Computers. (of data storage, processing, or programming) affected by the passage of time or the presence or absence of power: Dynamic memory must be constantly refreshed to avoid losing data. Dynamic websites contain Web pages that are generated in real time.
     Dynamic to me suggests that the projection would have some form of input, process and output. This could be as simple as the input of time but ultimately would change the projection in some way. This leads to the idea of interaction and user input. I don't feel this is necessary but could be an fun thing to explore.  

"virtual and real world"-

     This was an interesting part of the brief. The idea of two different worlds merging and integrating between the walls and projected light. This leads to many thoughts about opposite worlds and contrasts. With the wall being the real world how could the projector provide the virtual. This could also be an easy trap for cliché imagery of stereotypical "digital worlds". 

"visionary path between real architecture
and virtual stories"-

     "visionary path" and "story" are interesting concepts that raise the idea of some form of narrative. I like the idea of the projectors revealing the narratives lost within the walls, untold stories or whispers that no one heard. This idea has the possibility to research into the history of the building and find out more about what happened here. It could also be used to display current stories, effected by people walking past. Every new person to enter the building adds something new to the story.

"Be carful of doing your project in a high
traffic area, people will step in front of your projection." -

This was a warning about projector position, however I am questioning its relevance as a warning or as a idea. It could be interesting to use as a method of projection.

"engaging, meaningful response"-

I hope to create a rich and full project documented in my sketchbook. I hope that by using my sketchbook more the project will be more developed.

From References:

Ali Momeni – "Any wall is a canvas waiting to happen"

     I like the simplicity and hope that this statement provides. I guess that not ever canvas holds a masterpiece however every mistake can help you learn and develop. I hope that thinking of the walls as canvas' will help me produce work of higher quality.

Urban Screens: Discovering the potential of outdoor screens for urban society
There can be no words without images. -- Aristotle

Austrian statistician Otto Neurath wrote in 1925, “words divide, pictures unite.”

     The importance of images appeals to me as the conflict between text and visuals is something that has been with be all the way through education. Revolving around learning difficults with text, the importance of imagery and numbers has grown greatly. I think his could be a good influence but the main project should relate to the building itself.

Words are forgotten, but pictures stay in our minds
     "Notes on Blindness" which contradicts this statment is about a man turning blind and documenting the degrading of the images retained within. Over time he forgets faces and memories but can remember the detail in photographs.
     The idea of decay,loss and corrosion are interesting, especially when comparing the differences of archetecture, visual and digital enviroments. How does the corrosion of a building compair to the image or memore of it? Which memories last longest and which archetectural components last longest?